✱ Methodcast Quickie #4 - Straighten Skewed Images in Photoshop

✱ Methodcast Quickie #4 - Straighten Skewed Images in Photoshop

Whether you didn’t draw your sketch straight on the page, or maybe you’ve scanned the image into the computer at an angle - now you can stop with the trail-and-error of getting that rotation angle exactly right to straighten it out. Here’s a couple of the fastest ways I know how to straighten those slightly off-kilter scans we all get in Photoshop. Use this hidden feature and let Photoshop do all the work.
 
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✱ Methodcast Quickie #3 - Depth of Field in Maxwell Render and FormZ

✱ Methodcast Quickie #3 - Depth of Field in Maxwell Render and FormZ

This short video tutorial shows you how to setup your scenes to effortlessly achieve Maxwell's beautiful depth of field (DOF) in your renders. I take you through the settings that control DOF and take you through a few examples of how to get the look you want in an easy-to-understand way. Everything I cover here should translate into any host application that Maxwell runs in.

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✱ Methodcast Quickie #1 - Curtain Wall Mullions the Fast and Easy Way

✱ Methodcast Quickie #1 - Curtain Wall Mullions the Fast and Easy Way

In this tutorial I show you how to quickly model window mullions to add that extra level of realism to your model's glass areas. Simple enough right? Yes, it is, but I'll show you how to do it very efficiently.

This is one of those times where it pays to use the right tool for the job. Yes, you can make mullions in any program, but in this case FormZ/Bonzai3d makes it much easier than most.

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