✱ Maxwell Render for Bonzai3d - Working with Materials

✱ Maxwell Render for Bonzai3d - Working with Materials
In this second video in the series, I show you how to load, apply and manipulate Bonzai3d’s materials, how to convert them to Maxwell Materials using Material Hints, and I cover the use of Maxwell Materials (MXM’s) for instances where you need an extra level of realism. I also show you where to get additional MXM’s and how to troubleshoot and fix file path problems so all of your renderings turn out exactly how you expect them to.
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✱ How to do Interior Cove Lighting in Artlantis

Get the entire video at getmethod.com/architectural-rendering-in-artlantis

Learn how to setup interior renderings and make cove lighting and backlighting possible in Artlantis. There is no tube-type light in Artlantis, so I show you the best way to get this awesome effect. The best part is that this technique works with models from any 3d modeling program.

Learn how to:

- create the cove lighting effect
- adjust the cove light intensity
- place and adjust cameras to establish views
- adjust radiosity rendering parameters for the highest quality images
- apply and manipulate textures from your own image files
- make stained glass look like it's being backlit

Get the entire video at getmethod.com/architectural-rendering-in-artlantis

 

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