✱ Creating Smooth Terrain Models Using Bonzai3d, SketchUp & Google Earth

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Have you wanted to get some 3d topography into your design files that is actually something you can work with? I mean, don’t you want to be able to add some earth here, and take some away over there?

In this video I show you how to create a smooth, editable terrain model using Bonzai3d’s NURBS tools after getting source geometry from Google Earth and SketchUp.

Google Earth has terrain, which is somewhat accurate, so we want to be able to use that as a starting point for our conceptual designs. The problem is that it’s low resolution, and not very friendly when it comes time to add to it or subtract from it. In this workflow, we end up with a piece of geometry that allows us to manipulate the ground surface. We use three tools to get the final product, but as I always say, use your tools in your toolbox. Sometimes you just can’t do it all in one tool.

See part 2 here!

Get a 30 day trial of Bonzai3d here.

Get SketchUp here.

Get Google Earth here.

✱ Creating Criss-Cross Structures Under a Complex Curving Roof

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After a couple of weeks off because of a bout with pneumonia, I’m back with a new Bonzai3d tutorial. I’ll show you how to create a criss-cross glulam beam structural system underneath a complex curving roof. We’ll start to explore the NURBS, imprint and derivative tools in Bonzai.

You can get a free 30 day trial of Bonzai3d by clicking here.

More info on Bonzai3d here.