✱ Form•Z Version 8 Unboxing Video

✱ Form•Z Version 8 Unboxing Video

You've probably seen an unboxing video or two on YouTube where nerds geek out when opening the latest gadget. I wanted to do that with a new piece of software. So here's a video that shows FormZ version 8 and some of the great new features it has to offer, which is currently in open beta testing, being run for the first time. 

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✱ FormZ 7 Webinar Replay

✱ FormZ 7 Webinar Replay

Here is the hour-long screen capture video of the webinar I hosted with Novedge. The topic was architectural modeling in FormZ, and I started with a CAD floor plan and started building as fast as I could. We had a great turnout with a few minutes of live question and answers at the end from those that were watching live.

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formZ 7 Released

I can't tell you how great this is... you'll just have to try it out for yourself. I've been testing the entirely new version of formZ heavily for the last few months and can attest to its stability and fast workflow. Those two things make for a great architectural modeler, and I hope you'll check it out. Kudos to the AutoDesSys team for a great product!

FormZ 7 has arrived. FormZ offers a form generating environment much more powerful, dynamic, intelligent, yet easier to use than any of its previous editions. Not only can you build any form you imagine with formZ, it can also ignite discoveries of forms that you may not have thought of otherwise.

You can download the free trial here.

Project Hummingbird - Grasshopper Components That Help Create Revit Native Geometry

Right on the heels of Chameleon, Project Hummingbird gives us yet another way to make more complex geometry and get it natively into Revit. I detect a theme here... obviously Revit has some modeling shortcomings, and there are people willing to fill those gaps.

From Tim Meador:

The Revit Model Builder add-in acts as a layer between the Revit modeling environment, including the Family Editor, and an Excel session.  (The Revit environment can include Vasari; however, this has not been tested.)

This is great news for users because I don't think Revit needs everything built in. It's nice to have an API that these other developers can hook into. Having smart, Revit native geometry for scheduling and costing let alone showing up with correct line weights and hatches in drawings is huge. Personally I still like and find an advantage to working in different applications that talk to each other. Each app has its own strengths and weaknesses.

(via Steve Bennett)

FormZ v7 Public Beta Available

I've been playing with the beta version of FormZ v7 for the last few months, and it is awesome. Gone are the days of 3 to 5 clicks to get something done, and the interface has been updated to match my other favorite modeler - Bonzai3d. It actually has a button to change the interface to match the Bonzai3d interface.

I started using FormZ back in 1994 at version 2, and quickly realized how powerful it was as a 3d modeler, specifically for architectural projects. It's great for other types of things too, but we make buildings here right? There are tons of high end modeling tools to add to what you probably already know in Bonzai3d and SketchUp that can help take the ideas you imagine and actually be able to build it in 3d.

It plays well with others too. You can import and export tons of different file formats so you can take files back and forth to Revit, Rhino, SketchUp, 3DStudio Max, Artlantis, and many many more. It also supports plugins including Maxwell Render.

I could go on and on because I'm so excited by this release, but you should really check it out for yourself. There is an upcoming webinar for you to see it in action first-hand.

In part 2 of this series we'll continue the exploration of our design study to highlight numerous visualization and presentation features in form•Z 7 that accelerate and simplify lighting, materials, rendering, fabrication, and multiple design concepts.

You will experience:

- Faster texture mapping of your scene with new automatic texturing and drag-n-drop materials.
- New "live" dynamic manipulation of materials directly on your objects.
- Efficient lighting of your scene with new drag-n-drop dynamic lights.
- Updated Sun position palette for quick and dynamic global sun positioning.
- The ease of setting up a Global Illumination rendering of your scene.
- How components are easily utilized to quickly visualize multiple design concepts.
- And numerous other new quick and easy techniques for visualizing and fabricating your design.

The webinar will be followed by a question and answer session.

Register for the Webinar on November 17th here. Disclaimer: As with any beta software, your mileage may vary. You'll want to save often and probably not use it for actual paying work. 

You can download the free public beta here. 

✱ Bonzai3d QuickTip - Flatten CAD Drawings

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Similar to Methodcast 9 where we were using SketchUp, in this QuickTip I show you how to flatten a CAD drawing that is all over the place into something you can draw on top of in Bonzai3d. This is a workaround for an export bug in Bonzai that should be corrected in the next release, but this may be useful for other things once that bug is fixed. 

If you haven’t started using Bonzai3d yet, you should. It’s got a lot of horsepower and is really fun to work with. You can get a free 30 day trial here

✱ Terrain Part Deux: Taking Your Terrain Model from Bonzai3d to Revit & More

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Continuing from our last session where we made a terrain model in Bonzai3d from Google Earth and SketchUp, we take the next step by learning how to export varying densities of meshes out to Revit to create a parametric Toposurface. Then we start talking about additional Toposurface tools available to create and manipulate terrain as well as create a schedule that shows us how much cut and fill we moved around.

Topics I cover in Revit include creating the Toposurface from Imported Instance, adjusting contour distance, adjusting contour display, Split Surface, and how to set up a Cut & Fill Schedule after doing a Graded Region.

See Part 1 Here