Create a Realtime Walkthrough of your Revit Project with Autodesk Showcase

Even though my thoughts in my recent article on realtime rendering came to the conclusion that I wasn't willing to spend a ton of time on the bleeding edge of that technology, I haven't ignored it either. The truth is that the idea for that article came from me spending a decent amount of time figuring out realtime rendering using Autodesk Showcase, which comes with either a perpetual license or subscription to some of their suites. The funny thing that you probably can relate to is that I didn't even know Showcase existed or what it did when I found it. Luckily the office I work in has this type of subscription and I had a presentation to create, so the stars aligned.

I ended up making a tutorial that takes you through the process of getting your model out of Revit and into Showcase with a lot of steps along the way to make a successful and very nice looking realtime model. It is now live over on the Novedge blog where lots of additional people other than Method visitors can see it. This works well because this is certainly not an Autodesk-centric site. So if you're interested in my process for creating realtime walkthrough's, please go check it out and let me know what you think.

Click here to head over to the Novedge blog and read my tutorial.

✱ Creating Revit Toposurfaces from Civil Survey Drawings - A Definitive Guide

Have you ever wondered if you can create a 3d topography model from the CAD survey data you have? Watch this video and you’ll see that we can use just about anything as long as it has proper height parameters.

I cover most of the scenarios encountered when you get a survey file from a civil engineer, which could be just about anything! We start with three different survey files in AutoCAD and distill the data down to just what we need, and then take it into Revit to make our 3d model using its Toposurface tools.

For a related video, click here.


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✱ Terrain Part Deux: Taking Your Terrain Model from Bonzai3d to Revit & More

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Continuing from our last session where we made a terrain model in Bonzai3d from Google Earth and SketchUp, we take the next step by learning how to export varying densities of meshes out to Revit to create a parametric Toposurface. Then we start talking about additional Toposurface tools available to create and manipulate terrain as well as create a schedule that shows us how much cut and fill we moved around.

Topics I cover in Revit include creating the Toposurface from Imported Instance, adjusting contour distance, adjusting contour display, Split Surface, and how to set up a Cut & Fill Schedule after doing a Graded Region.

See Part 1 Here