✱ Methodcast Quickie #14 - Maxwell Materials in SketchUp

✱ Methodcast Quickie #14 - Maxwell Materials in SketchUp

Here's a little excerpt of a much longer tutorial (that is a bonus for my Maxwell Grass Preset Pro Pack) that will teach you how to get Maxwell Materials into SketchUp. If you're new to using Maxwell Render, you'll find this step-by-step guide a huge time saver for getting ultra-realistic Maxwell materials into SketchUp.

Read More

✱ Methodcast Quickie #13 - Getting 3d trees into FormZ from TreeSketch3 iPad App

✱ Methodcast Quickie #13 - Getting 3d trees into FormZ from TreeSketch3 iPad App

This is a fun one. There's a free app on Apple's App Store for iPad that's an amazing piece of code called TreeSketch3. It allows you to design your own 3d trees with an unbelievable amount of control. You then get to design the look of the tree even further by selecting your favorite bark and leaves and whether it has fruit or not, among other things. You have to play with it to believe it.

I wanted to figure out how to get those files into my architectural models inside my favorite 3d modeling program, formZ. I show you how to get them in the right way, and then I show you a couple of things you should do once they're in to make them display and render correctly in your scenes.

Read More

✱ Methodcast Quickie #12 - How to Add Decals and Basic Materials in formZ and bonzai3d

✱ Methodcast Quickie #12 - How to Add Decals and Basic Materials in formZ and bonzai3d

Have you struggled with what all the settings are for when applying materials in formZ and Bonzai3d? Have you figured out how to apply decals? Well I sat down and recorded this video to show you so you can get up and running very quickly. 

Read More

✱ Methodcast Quickie #11 - Using Material IDs in bonzai3d, formZ and Maxwell Render

✱ Methodcast Quickie #11 - Using Material IDs in bonzai3d, formZ and Maxwell Render

Have you been assigning materials to your scenes, rendering, tweaking color, re-rendering, tweaking, rendering ad nauseam? I used to do this too. Well with this tutorial, it's time to stop! Learn the trick the pros use to tweak color after the rendering is already done in an image editor using a Material ID layer. I'll show you exactly how to do it in my favorite 3d tools - formZ and Maxwell Render. It works in other programs as well. 

Read More

✱ Methodcast Quickie #10 - Setting up formZ and bonzai3d for 3d Modeling

✱ Methodcast Quickie #10 - Setting up formZ and bonzai3d for 3d Modeling

This video tutorial takes you through how I set up some helpful defaults before working in the formZ and bonzai3d modeling environment. These are things I like to do when starting fresh to make my modeling workflow more productive. Are these all of the settings I use? No, but they are a nice start. I also show why I use these settings with a few examples. I hope you find them useful too. 

Read More

✱ Methodcast Quickie #6 - HDRI Backgrounds and Reflections in FormZ and Maxwell Render

✱ Methodcast Quickie #6 - HDRI Backgrounds and Reflections in FormZ and Maxwell Render

This Methodcast Quickie covers how to setup HDRI (otherwise known as IBL in Maxwell lingo) lights alongside Physical Sky lights for more realistic renderings that use the HDRI image for backgrounds and reflections in your building's glass. Although we use the host application of FormZ, this workflow is practically the same in other programs that Maxwell works with. 

Read More

✱ Methodcast Quickie #5 - Cleaning Up Dirty Scans in Photoshop

✱ Methodcast Quickie #5 - Cleaning Up Dirty Scans in Photoshop

I can’t believe it’s already been two weeks, but here we are. Building on top of the last Quickie that covered how to straighten skewed images in Photoshop the fast and easy way, we continue the conversation and I teach you how to clean up dirty scans that you’ve brought into the computer for presentations, your portfolio, or 3d underlays that you build models on top of.
 
This feed is delayed by 7 days, and comments are turned off. Become a Method member to remove the delay, enable comments, and support my ad-free tutorials and writing.

Read More