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Method is a website dedicated to teaching architectural designers how to use today's digital tools, usually through our video tutorials, to communicate their most creative ideas. We throw in a few other design-related subjects along the way.

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Entries in modeling (9)

FormZ v7 Public Beta Available

I've been playing with the beta version of FormZ v7 for the last few months, and it is awesome. Gone are the days of 3 to 5 clicks to get something done, and the interface has been updated to match my other favorite modeler - Bonzai3d. It actually has a button to change the interface to match the Bonzai3d interface.

I started using FormZ back in 1994 at version 2, and quickly realized how powerful it was as a 3d modeler, specifically for architectural projects. It's great for other types of things too, but we make buildings here right? There are tons of high end modeling tools to add to what you probably already know in Bonzai3d and SketchUp that can help take the ideas you imagine and actually be able to build it in 3d.

It plays well with others too. You can import and export tons of different file formats so you can take files back and forth to Revit, Rhino, SketchUp, 3DStudio Max, Artlantis, and many many more. It also supports plugins including Maxwell Render.

I could go on and on because I'm so excited by this release, but you should really check it out for yourself. There is an upcoming webinar for you to see it in action first-hand.

In part 2 of this series we'll continue the exploration of our design study to highlight numerous visualization and presentation features in form•Z 7 that accelerate and simplify lighting, materials, rendering, fabrication, and multiple design concepts.

You will experience:

- Faster texture mapping of your scene with new automatic texturing and drag-n-drop materials.
- New "live" dynamic manipulation of materials directly on your objects.
- Efficient lighting of your scene with new drag-n-drop dynamic lights.
- Updated Sun position palette for quick and dynamic global sun positioning.
- The ease of setting up a Global Illumination rendering of your scene.
- How components are easily utilized to quickly visualize multiple design concepts.
- And numerous other new quick and easy techniques for visualizing and fabricating your design.

The webinar will be followed by a question and answer session.

Register for the Webinar on November 17th here. Disclaimer: As with any beta software, your mileage may vary. You'll want to save often and probably not use it for actual paying work. 

You can download the free public beta here. 

Clipping Planes and Section Tools in Bonzai3d

Hey everyone! It's been a while, I know. I've been working hard on a few projects over the last couple of months. I wanted to jump back into making more tutorials, so I'm super excited to show you my latest one on using Bonzai3d's Section tools and Clipping planes. In this tutorial, I'll show you the differences between these tools, and how to use them for modeling and for presentations.

You can download a free 30 day trial of Bonzai3d here.

Creating Revit Toposurfaces from Civil Survey Drawings - A Definitive Guide

Have you ever wondered if you can create a 3d topography model from the CAD survey data you have? Watch this video and you'll see that we can use just about anything as long as it has proper height parameters.

I cover most of the scenarios encountered when you get a survey file from a civil engineer, which could be just about anything! We start with three different survey files in AutoCAD and distill the data down to just what we need, and then take it into Revit to make our 3d model using it's Toposurface tools.

For related videos, click here.

Bonzai3d QuickTip - Flatten CAD Drawings

Similar to Methodcast 9 where we were using SketchUp, in this QuickTip I show you how to flatten a CAD drawing that is all over the place into something you can draw on top of in Bonzai3d. This is a workaround for an export bug in Bonzai that should be corrected in the next release, but this may be useful for other things once that bug is fixed. 

If you haven't started using Bonzai3d yet, you should. It's got a lot of horsepower and is really fun to work with. You can get a free 30 day trial here

Cinema 4D 12 & SketchUp 8 Released

It's been a busy week for software developers! Rather than repost all of the new info for the two apps that have come out with all new version, I'll touch in some highlights and link you to the right place so you can read about everything that's new.

Cinema 4D

Cinema 4D 12 looks like a really solid upgrade for digital artists - lots of improvements in the physics engine and other places. Perhaps the biggest news for architectural designers are the new architectural materials and a new name for the bundle. I think they took a page from Autodesk on this one and tried to make the whole texturing process easier. We reuse the same materials so much that it really should be a no-brainer when it comes to texturing our scenes.

They have renamed their packages and are focusing the Cinema 4D Visualize bundle on architects and designers.

Cinema 4D Visualize

Read about what's new in Cinema 4D here.

SketchUp 8

I've been using SketchUp 8 for a few weeks now and I can say that the new tools are a really nice addition to an already robust app. The solid tools alone make things go faster, even though I still prefer Bonzai3d for working with solids. This is a feature only available in the Pro version.

Another nice visualization tool is the ability to see back faces in your model represented by dashed lines. This could come in handy when trying to convey something in 3d for someone not used to looking at a volume.

Another nice enhancement for us architectural designers is that the new terrain tools include color satellite imagery, and is much more accurate. They have also put a lot of work making our buildings fit into their context by really pushing the geolocation features out. Every building can now be easily located, and one of the best things about this is that it can automatically pull in models that are within a certain distance of your project that have already been modeled. So for instance, if you are working on a site in downtown LA, you can pull in the other models form that area into your models really easily.

What's New

I also like the scene thumbnails - it's a nice touch and make it easier to navigate through your model's saved scenes.

Read about what's new in v8 here.