Maxwell Render for Bonzai3d - Introduction to the Video Series
Monday, May 16, 2011 at 11:30AM | by
Evan Troxel Welcome to an entire new series of tutorial videos complimenting the release of the Maxwell Render plugin for Bonzai3d. I have to say that I am really impressed with Maxwell's abilities and I love the integration into Bonzai. You are pretty much guaranteed the most photorealistic image possible when using Maxwell. It's made to give you the same image as if you were really there in the scene using your high-end (digital) SLR camera.
Maxwell Render™ is a rendering engine based on the mathematical equations governing light transport, meaning that all elements, such as emitters, materials and cameras, are derived from physically accurate models. Maxwell Render is unbiased, so no tricks are used to calculate the lighting solution in every pixel of a scene; the result will always be a correct solution, as it would be in the real world. Maxwell Render can fully capture all light interactions between all elements in a scene, and all lighting calculations are performed using spectral information and high dynamic range data.
In this series of tutorial videos, I will show you how to use Maxwell Render via the new Bonzai3d plugin, and get extremely realistic, physically accurate imagery from these very easy-to-use yet robust modeling and rendering programs. This is the introduction video showing what the series will cover. Watch this one first.
You can find out more information about Maxwell Render here and find pricing information here. Currently, Next Limit is doing a May Madness promotion and all licenses are heavily discounted.
You can get a demo of Maxwell Render here.
You can get a demo of Bonzai3d here.



Reader Comments (2)
Hello Evan,
I must say how much I have enjoyed all of your tutorials...every one EXCELLENT!
However, I would very much like to let you know of Modo by Luxology (actually with a small "m")
Anyways...an excellent modeling program, although not cad based, and an excellent rendering program...all in all...really intuitive and very easy to use.
As I have never ever used a modeling program of any kind ever before...I did at first find this program very overwhelming...but slowly it has opened up for me. That said, I am still very much a student of 3D and all of its related areas.
So, that is it...just a suggestion to take a look and enjoy.
Thanks,
James.
Thanks James. I definitely know of modo and cruise through their gallery all the time. I also subscribe to their RSS feed to stay up to date with what's happening with the software. Unfortunately I am slammed with everything going on here already. I would definitely do it if I could though. I am a big fan of the application and the renders it produces. Personally I already use Cinema4d for SDS modeling, although I did have a short stint with Silo, which is also a very accomplished SDS modeler. Hopefully I'll absolutely need it for a project and I can take a look soon...